|Posted by Wouter van den Wollenberg on May 13, 2013 at 12:15 AM|
Since a bug was discovered yesterday, and I can't stand bugs (especially in my own programs), so here is a bug fix upgrade. And due to some extra free time we get here in the Netherlands because of ascension day, I also managed some other stuff. In particular there is a new talent, and a few new unique and normal creatures to combat!
Patch R 15.07 Notes:
-Fixed a bug which occurred when looting an altar as a theist that could cause your character to gain some extreme bonuses.
-Added 12 new normal creatures and 7 new unique creatures.
-Added the Arcen's Sanguine Burst talent. To see the full visual you do need to switch gore on.
-Changed the Azathoth priest power to deal melee disintegration damage 50% of the time instead of requiring your health to be below a certain percentage for it to kick in.